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#1 2009-11-26 18:07:18

maciosa

http://img172.imageshack.us/img172/9094/ranga0.jpg

Zarejestrowany: 2009-11-26
Posty: 5

Nowy Czar Bim bam boom 8.1

Juz mowie ten czar nie jest mój


W folderze ,,scripts" tworzymy plik Bim Bam Boom.lua

I wklejamy ten skrypt :

    Spoiler:

    local combat1 = createCombatObject()
    setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
    setCombatParam(combat1, COMBAT_PARAM_EFFECT, 9)
    setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -1.5, -140, -1.6, -140)
    local combat2 = createCombatObject()
    setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
    setCombatParam(combat2, COMBAT_PARAM_EFFECT, 39)
    setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -1.5, -140, -1.6, -140)
    local combat3 = createCombatObject()
    setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
    setCombatParam(combat3, COMBAT_PARAM_EFFECT, 17)
    setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -1.5, -140, -1.6, -140)
    local combat4 = createCombatObject()
    setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
    setCombatParam(combat4, COMBAT_PARAM_EFFECT, CONST_ME_FRIGO)
    setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC, -1.5, -140, -1.6, -140)
    arr1 = {
    {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0},
    {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0},
    {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0},
    {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1},
    {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0},
    {0, 0, 1, 1, 1, 3, 1, 1, 1, 0, 0},
    {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0},
    {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1},
    {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0},
    {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0},
    {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0},
    }
    arr2 = {
    {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0},
    {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0},
    {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0},
    {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1},
    {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0},
    {0, 0, 1, 1, 1, 3, 1, 1, 1, 0, 0},
    {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0},
    {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1},
    {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0},
    {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0},
    {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0},
    }
    arr3 = {
    {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0},
    {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0},
    {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0},
    {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1},
    {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0},
    {0, 0, 1, 1, 1, 3, 1, 1, 1, 0, 0},
    {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0},
    {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1},
    {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0},
    {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0},
    {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0},
    }
    arr4 = {
    {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0},
    {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0},
    {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0},
    {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1},
    {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0},
    {0, 0, 1, 1, 1, 3, 1, 1, 1, 0, 0},
    {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0},
    {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1},
    {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0},
    {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0},
    {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0},
    }
    local area1 = createCombatArea(arr1)
    local area2 = createCombatArea(arr2)
    local area3 = createCombatArea(arr3)
    local area4 = createCombatArea(arr4)
    setCombatArea(combat1, area1)
    setCombatArea(combat2, area2)
    setCombatArea(combat3, area3)
    setCombatArea(combat4, area4)
    local function onCastSpell1(parameters)
    doCombat(parameters.cid, parameters.combat1, parameters.var)
    end
    local function onCastSpell2(parameters)
    doCombat(parameters.cid, parameters.combat2, parameters.var)
    end
    local function onCastSpell3(parameters)
    doCombat(parameters.cid, parameters.combat3, parameters.var)
    end
    local function onCastSpell4(parameters)
    doCombat(parameters.cid, parameters.combat4, parameters.var)
    end
    function onCastSpell(cid, var)
    local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3, combat4 = combat4 }
    addEvent(onCastSpell1, 0, parameters)
    addEvent(onCastSpell2, 200, parameters)
    addEvent(onCastSpell3, 400, parameters)
    addEvent(onCastSpell4, 600, parameters)
    end

I Dopisujemy w spells.xml

<instant name="Bim Bam Boom" words="Bim Bam Boom" lvl="250" maglv="60" mana="2000" soul="0" exhaustion="1" prem="1" enabled="1" script="Bim Bam Boom.lua"><vocation id="1"/><vocation id="5"/></instant>


Screen-http://img503.imageshack.us/img503/2141/tibia2008092801225443cu7.png


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