Juz mowie ten czar nie jest mój
W folderze ,,scripts" tworzymy plik Bim Bam Boom.lua
I wklejamy ten skrypt :
Spoiler:
local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat1, COMBAT_PARAM_EFFECT, 9) setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -1.5, -140, -1.6, -140) local combat2 = createCombatObject() setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat2, COMBAT_PARAM_EFFECT, 39) setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -1.5, -140, -1.6, -140) local combat3 = createCombatObject() setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat3, COMBAT_PARAM_EFFECT, 17) setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -1.5, -140, -1.6, -140) local combat4 = createCombatObject() setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat4, COMBAT_PARAM_EFFECT, CONST_ME_FRIGO) setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC, -1.5, -140, -1.6, -140) arr1 = { {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1}, {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0}, {0, 0, 1, 1, 1, 3, 1, 1, 1, 0, 0}, {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0}, {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, } arr2 = { {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1}, {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0}, {0, 0, 1, 1, 1, 3, 1, 1, 1, 0, 0}, {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0}, {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, } arr3 = { {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1}, {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0}, {0, 0, 1, 1, 1, 3, 1, 1, 1, 0, 0}, {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0}, {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, } arr4 = { {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1}, {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0}, {0, 0, 1, 1, 1, 3, 1, 1, 1, 0, 0}, {0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0}, {1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, } local area1 = createCombatArea(arr1) local area2 = createCombatArea(arr2) local area3 = createCombatArea(arr3) local area4 = createCombatArea(arr4) setCombatArea(combat1, area1) setCombatArea(combat2, area2) setCombatArea(combat3, area3) setCombatArea(combat4, area4) local function onCastSpell1(parameters) doCombat(parameters.cid, parameters.combat1, parameters.var) end local function onCastSpell2(parameters) doCombat(parameters.cid, parameters.combat2, parameters.var) end local function onCastSpell3(parameters) doCombat(parameters.cid, parameters.combat3, parameters.var) end local function onCastSpell4(parameters) doCombat(parameters.cid, parameters.combat4, parameters.var) end function onCastSpell(cid, var) local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3, combat4 = combat4 } addEvent(onCastSpell1, 0, parameters) addEvent(onCastSpell2, 200, parameters) addEvent(onCastSpell3, 400, parameters) addEvent(onCastSpell4, 600, parameters) end
I Dopisujemy w spells.xml
<instant name="Bim Bam Boom" words="Bim Bam Boom" lvl="250" maglv="60" mana="2000" soul="0" exhaustion="1" prem="1" enabled="1" script="Bim Bam Boom.lua"><vocation id="1"/><vocation id="5"/></instant>
Screen-
Koniec Pozdro :D
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