
Tibia Fans-Czyli serwis o OTS i swiecie Tibia.com
A wiec to config.lua RinOTSa :
yy :d
Mozesz tu wkleic config to ja Editne i ci pokaże o co biega :d
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-------- config.lua --------
-- Evolution 8.1 By Aciek.
-- Config file for OTServ --
----------------------------
-- data directory location
datadir = "data/"
-- map location
map = "data/world/Evolutions.otbm"
-- mapkind
-- options: OTBM for binary map, XML for OTX map
mapkind = "OTBM"
-- map store location (for XML only)
mapstore = "data/world/Evolutions-mapstore.xml"
-- house store location (for XML only)
housestore = "data/world/Evolutions-housestore.xml"
-- bans storage (for XML only)
banIdentifier = "data/bans.xml"
-- server name
servername = "Evolution - By Aciek"
-- server location
location = "Polska"
-- server ip (the ip that server listens on)
ip = "193.138.241.136"
-- server port (the port that server listens on)
port = "7171"
-- server url
url = "www.iots.pl"
-- server owner name
ownername = "Aciek"
-- server owner email
owneremail = "acius2@o2.pl"
-- world type
-- options: pvp, no-pvp, pvp-enforced
worldtype = "no-pvp"
-- exhausted time in ms (1000 = 1 second)
exhausted = 1000
-- exhausted time in ms for non-aggressive spells (1000 = 1 second)
exhaustedheal = 1000
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second)
exhaustedadd = 200
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
pzlocked = 60*1000
-- house rent period
-- options: daily, weekly, monthly
houserentperiod = "weekly"
-- motd (the message box that you sometimes get before you choose characters)
motd = "Witamy na Evolution 8.1 Stworzonym przez Acka."
motdnum = "1"
-- login message
loginmsg = "Witamy na Evolution 8.1 Stworzonym przez Acka."
-- how many logins attempts until ip is temporary disabled
-- set to 0 to disable
logintries = 0
-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 60*1000
-- how long the player need to wait until the ip is allowed again
logintimeout = 0
-- allow clones (multiple logins of the same char)
-- options: 0 (no), 1 (yes)
allowclones = 1
-- max number of players allowed
maxplayers = "20"
-- SQL type
-- options: mysql, sqlite
sql_type = "mysql"
--- MySQL part (ignore if you are using SQLite)
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db = "otserv"
--- SQLite part (ignore if you are using MySQL)
sqlite_db = "db.s3db"
-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------
-- world name (shows in the character list)
worldname = "Evolution 8.1"
-- time to save the server (default = 5)
autosave = 10
-- do you want to enable cap system? (yes/no)
capsystem = "no"
-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15
-- how many summons player can have
maxsummons = 2
-- maximum items in depot
maxdepotitems = 1000
-- learn spells (yes/no)
learnspells = "no"
-- do you want everyone to have premium
freepremium = "no"
-- remove ammunation? (bolts/arrows)
removeammunation = "no"
-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "no"
-- use item hotkeys? (yes/no)
itemhotkeys = "yes"
-- shoot trough battle window on players? (yes/no)
battlewindowplayers = "yes"
-- use account manager? (yes/no)
accountmanager = "yes"
-- summon follows master everywhere
summonsfollow = "yes"
-- allow outfit change
outfitchange = "yes"
-- damage to players with the same feet
feetdamage = "yes"
-- guild system type (SQL only)(ingame/online)
-- online guild system requires the latest Swelia AAC
guildsystem = "ingame"
-------------------------------------------------------------------------------------
----------------------------------- Multipliers -----------------------------------
-------------------------------------------------------------------------------------
-- experience multiplier (how much faster you got exp from monsters)
expmul = 23
-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 1
-- monster lootrating (how much faster you get items from monsters)
lootmul = 2
-- skill multiplier (another multiplier in data/vocations.xml)
skillmul = 15
-- manaspent multiplier (another multiplier in data/vocations.xml)
manamul = 20
-- how many monsters spawn at a time in 1 spawn
spawnmul = 1
-- Price for each SQM when buying a house
houseprice = 125
-- level to buy a house
houselevel = 1
-- maximum death entries per player
maxdeathentries = 10
-- max message buffer (default = 4)
-- how fast you get muted
messagebuffer = 4
-- minimum action interval (default = 200)
minactioninterval = 200
-- protection for those under this level
protectionlimit = 50
-- critical damage and chance {chance, extra damage percent}
criticaldamage = {"0", "0"}
---------------------------------------------------------------------------------------
-------------------------- Skull System configuration -------------------------
---------------------------------------------------------------------------------------
-- time to lose a white skull (1 = 1 minute)
whitetime = 15
-- time to lose one frag (1 = 1 minute)
fragtime = 1*60
-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 6
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 3
-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 24*1
--------------------------------------------------------------------------------------
------------------------------- GM access rights --------------------------------
--------------------------------------------------------------------------------------
-- access to walk into houses and open house doors
accesshouse = 3
-- access to login without waiting in the queue or when server is closed
accessenter = 1
-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3
-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1
-- access to move distant items from/to distant locations
accessremote = 3
-- access to see id and position of the item you are looking at
accesslook = 2
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michal napisał:
-------- config.lua --------
-- Evolution 8.1 By Aciek.
-- Config file for OTServ --
----------------------------
-- data directory location
datadir = "data/"
-- map location
map = "data/world/Evolutions.otbm"
-- mapkind
-- options: OTBM for binary map, XML for OTX map
mapkind = "OTBM"
-- map store location (for XML only)
mapstore = "data/world/Evolutions-mapstore.xml"
-- house store location (for XML only)
housestore = "data/world/Evolutions-housestore.xml"
-- bans storage (for XML only)
banIdentifier = "data/bans.xml"
-- server name
servername = "Evolution - By Aciek"<<nazwa Servera
-- server location
location = "Polska"
-- server ip (the ip that server listens on)
ip = "193.138.241.136"<<twoje ip jeżeli nie wiesz jakie masz ip zobacz>http://www.whatismyip.com
-- server port (the port that server listens on)
port = "7171"<zostaw
-- server url
url = "www.iots.pl"<nie musi być mozesz postawić -
-- server owner name
ownername = "Aciek"<Imie posiadającego OTS
-- server owner email
owneremail = "acius2@o2.pl"< nie musowy adres
-- world type
-- options: pvp, no-pvp, pvp-enforced
worldtype = "no-pvp"<wybierz pvp.no-pvp,pvp-e(no-pvp niek sie nie moze zabić,pvp-skull,pvp e za zabicie dostajesz exp)
-- exhausted time in ms (1000 = 1 second)
exhausted = 1000<lepiej zostaw
-- exhausted time in ms for non-aggressive spells (1000 = 1 second)
exhaustedheal = 1000<lepiej zostaw
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second)
exhaustedadd = 200<lepiej zostaw
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
pzlocked = 60*1000<lepiej zostaw
-- house rent period
-- options: daily, weekly, monthly
houserentperiod = "weekly"<jeżeli ktos ma domek to ma płacic czynsz(dziennie.tygodniowo,miesiecznie)
-- motd (the message box that you sometimes get before you choose characters)
motd = "Witamy na Evolution 8.1 Stworzonym przez Acka."<Pokazuje sie jak wybierasz gracza)
motdnum = "1"
-- login message
loginmsg = "Witamy na Evolution 8.1 Stworzonym przez Acka."Pokazuje sie jak wchodzi do gry
-- how many logins attempts until ip is temporary disabled
-- set to 0 to disable
logintries = 0 ktos ma sie zalogowac na ta sama postac?
-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 60*1000<lepiej zostaw
-- how long the player need to wait until the ip is allowed again
logintimeout = 0<lepiej zostaw
-- allow clones (multiple logins of the same char)
-- options: 0 (no), 1 (yes)
allowclones = 1 czy ktos moze sie zalogowac na 1 char?lepiej zmien na 0
-- max number of players allowed
maxplayers = "20"ile ma byc max playerów
-- SQL type
-- options: mysql, sqlite
sql_type = "mysql"
--- MySQL part (ignore if you are using SQLite)
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db = "otserv"
--- SQLite part (ignore if you are using MySQL)
sqlite_db = "db.s3db"
-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------
-- world name (shows in the character list)
worldname = "Evolution 8.1"nazwa otsa
-- time to save the server (default = 5)
autosave = 10 kiedy ma nastapic autosave?
-- do you want to enable cap system? (yes/no)
capsystem = "no"cap system?
-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15 kiedy ma kicknac gracza po ilu min?
-- how many summons player can have
maxsummons = 2 ile mozna zrobic summonów
-- maximum items in depot
maxdepotitems = 1000 ile items w dp?
-- learn spells (yes/no)
learnspells = "no" uczyc sie zaklec?
-- do you want everyone to have premium
freepremium = "no" zadarmo premium?
-- remove ammunation? (bolts/arrows)
removeammunation = "no" konczonce sie bolty?
-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "no" konczonce sie runy?
-- use item hotkeys? (yes/no)
itemhotkeys = "yes" uzywac hotkeyow?
-- shoot trough battle window on players? (yes/no)
battlewindowplayers = "yes"<lepiej zostaw
-- use account manager? (yes/no)
accountmanager = "yes"<lepiej zostaw
-- summon follows master everywhere
summonsfollow = "yes"<lepiej zostaw
-- allow outfit change
outfitchange = "yes"<lepiej zostaw
-- damage to players with the same feet
feetdamage = "yes"<lepiej zostaw
-- guild system type (SQL only)(ingame/online)
-- online guild system requires the latest Swelia AAC
guildsystem = "ingame"
-------------------------------------------------------------------------------------
----------------------------------- Multipliers -----------------------------------
-------------------------------------------------------------------------------------
-- experience multiplier (how much faster you got exp from monsters)
expmul = 23 exp otsa
-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 1 <lepiej zostaw
-- monster lootrating (how much faster you get items from monsters)
lootmul = 2 loot otsa
-- skill multiplier (another multiplier in data/vocations.xml)
skillmul = 15 skile otsa
-- manaspent multiplier (another multiplier in data/vocations.xml)
manamul = 20 mana skil otsa
-- how many monsters spawn at a time in 1 spawn
spawnmul = 1 <lepiej zostaw
-- Price for each SQM when buying a house
houseprice = 125<lepiej zostaw
-- level to buy a house
houselevel = 1 jaki lv do kupna domku
-- maximum death entries per player
maxdeathentries = 10
-- max message buffer (default = 4)
-- how fast you get muted
messagebuffer = 4 <lepiej zostaw
-- minimum action interval (default = 200)
minactioninterval = 200<lepiej zostaw
-- protection for those under this level
protectionlimit = 50 protekt lv ponizej tego lv niek ci ne zatakuje
-- critical damage and chance {chance, extra damage percent}
criticaldamage = {"0", "0"}<lepiej zostaw
---------------------------------------------------------------------------------------
-------------------------- Skull System configuration -------------------------
---------------------------------------------------------------------------------------
-- time to lose a white skull (1 = 1 minute)
whitetime = 15<lepiej zostaw
-- time to lose one frag (1 = 1 minute)
fragtime = 1*60<lepiej zostaw
-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 6<lepiej zostaw
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 3<lepiej zostaw
-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 24*1<lepiej zostaw
--------------------------------------------------------------------------------------
------------------------------- GM access rights --------------------------------
--------------------------------------------------------------------------------------
-- access to walk into houses and open house doors
accesshouse = 3<lepiej zostaw
-- access to login without waiting in the queue or when server is closed
accessenter = 1<lepiej zostaw
-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3<lepiej zostaw
-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1<lepiej zostaw
-- access to move distant items from/to distant locations
accessremote = 3<lepiej zostaw
-- access to see id and position of the item you are looking at
accesslook = 2<lepiej zostaw
Ok tu ci napisalem tego funkcje!! Tylko Tego nie kopjuj bo bedziesz mial błedy!!
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Mam Jeszcze Jedno Male Pytanko Jak Zrobic Swojego GODa Na Swoim Ots
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Musisz wejść do:data\accounts.xml i muszisz tu stworzyć plik xml. o nazwie:111111.xml <<to będą twoje pasy(te dolne )
Potem wklejasz to tam:
<?xml version="1.0"?> <account pass="tibia[color=red]tutaj napisz swoje pasy![/color]" type="1" premDays="90"> <characters> <character name="God"/> </characters> </account>
następnie tworzysz pilk w data\players o nazwie:God.xml
i wklejasz to:
<?xml version="1.0"?> <player name="God" account="111111" sex="1" lookdir="2" exp="10" voc="1" level="1" access="5" cap="0" maglevel="0" lastlogin="1208761769" premticks="0" promoted="0" banned="0"><spawn x="164" y="56" z="4"/><temple x="160" y="54" z="7"/><skull type="0" kills="0" ticks="0" absolve="0"/><health now="1150" max="1150" food="237000"/><mana now="4870" max="4870" spent="0"/><look type="133" head="0" body="0" legs="94" feet="94"/><skills><skill skillid="0" level="10" tries="0"/><skill skillid="1" level="14" tries="35"/><skill skillid="2" level="10" tries="0"/><skill skillid="3" level="10" tries="0"/><skill skillid="4" level="16" tries="220"/><skill skillid="5" level="10" tries="0"/><skill skillid="6" level="10" tries="0"/></skills><spells/><deaths/><inventory><slot slotid="1"><item id="2462"/></slot><slot slotid="3"><item id="2002"><inside><item id="2275" count="100"/><item id="2275" count="100"/><item id="2275" count="100"/><item id="2152" count="99"/><item id="2148" count="50"/><item id="2152" count="29"/><item id="2525"/><item id="2198" charges="50"/><item id="2275" count="1"/><item id="2508"/><item id="2453"/><item id="2160" count="99"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/></inside></item></slot><slot slotid="4"><item id="2494"/></slot><slot slotid="6"><item id="2455"/></slot><slot slotid="7"><item id="2647"/></slot><slot slotid="10"><item id="2352"/></slot></inventory><depots><depot depotid="1"><item id="2590"><inside><item id="2594"/></inside></item></depot></depots><storage><data key="4" value="1"/><data key="2198" value="1"/><data key="2275" value="1"/><data key="2508" value="1"/><data key="2672" value="1"/><data key="5010" value="1"/></storage></player>
I tyle :d
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Skoro pomogłem..
Zamykam
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