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#1 2008-04-21 13:05:24

michal

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Config.lua w RinOTS 8.1

Chodzi o Config.Lua

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#2 2008-04-21 13:09:06

LukiS

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Re: Config.lua w RinOTS 8.1

A wiec to config.lua RinOTSa :
yy :d
Mozesz tu wkleic config to ja Editne i ci pokaże o co biega :d

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#3 2008-04-21 13:13:06

michal

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Re: Config.lua w RinOTS 8.1

-------- config.lua --------
-- Evolution 8.1 By Aciek.
-- Config file for OTServ --
----------------------------

-- data directory location
datadir = "data/"

-- map location
map = "data/world/Evolutions.otbm"

-- mapkind
-- options: OTBM for binary map, XML for OTX map
mapkind = "OTBM"

-- map store location (for XML only)
mapstore = "data/world/Evolutions-mapstore.xml"

-- house store location (for XML only)
housestore = "data/world/Evolutions-housestore.xml"

-- bans storage (for XML only)
banIdentifier = "data/bans.xml"

-- server name
servername = "Evolution - By Aciek"

-- server location
location = "Polska"

-- server ip (the ip that server listens on)
ip = "193.138.241.136"

-- server port (the port that server listens on)
port = "7171"

-- server url
url = "www.iots.pl"

-- server owner name
ownername = "Aciek"

-- server owner email
owneremail = "acius2@o2.pl"

-- world type
-- options: pvp, no-pvp, pvp-enforced
worldtype = "no-pvp"

-- exhausted time in ms (1000 = 1 second)
exhausted = 1000

-- exhausted time in ms for non-aggressive spells (1000 = 1 second)
exhaustedheal = 1000

-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second)
exhaustedadd = 200

-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
pzlocked = 60*1000

-- house rent period
-- options: daily, weekly, monthly
houserentperiod = "weekly"

-- motd (the message box that you sometimes get before you choose characters)
motd = "Witamy na Evolution 8.1 Stworzonym przez Acka."
motdnum = "1"

-- login message
loginmsg = "Witamy na Evolution 8.1 Stworzonym przez Acka."

-- how many logins attempts until ip is temporary disabled
-- set to 0 to disable
logintries = 0

-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 60*1000

-- how long the player need to wait until the ip is allowed again
logintimeout = 0

-- allow clones (multiple logins of the same char)
-- options: 0 (no), 1 (yes)
allowclones = 1

-- max number of players allowed
maxplayers = "20"

-- SQL type
-- options: mysql, sqlite
sql_type = "mysql"

--- MySQL part (ignore if you are using SQLite)
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db   = "otserv"

--- SQLite part (ignore if you are using MySQL)
sqlite_db = "db.s3db"

-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------

-- world name (shows in the character list)
worldname = "Evolution 8.1"

-- time to save the server (default = 5)
autosave = 10

-- do you want to enable cap system? (yes/no)
capsystem = "no"

-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15

-- how many summons player can have
maxsummons = 2

-- maximum items in depot
maxdepotitems = 1000

-- learn spells (yes/no)
learnspells = "no"

-- do you want everyone to have premium
freepremium = "no"

-- remove ammunation? (bolts/arrows)
removeammunation = "no"

-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "no"

-- use item hotkeys? (yes/no)
itemhotkeys = "yes"

-- shoot trough battle window on players? (yes/no)
battlewindowplayers = "yes"

-- use account manager? (yes/no)
accountmanager = "yes"

-- summon follows master everywhere
summonsfollow = "yes"

-- allow outfit change
outfitchange = "yes"

-- damage to players with the same feet
feetdamage = "yes"

-- guild system type (SQL only)(ingame/online)
-- online guild system requires the latest Swelia AAC
guildsystem = "ingame"

-------------------------------------------------------------------------------------
----------------------------------- Multipliers -----------------------------------
-------------------------------------------------------------------------------------

-- experience multiplier (how much faster you got exp from monsters)
expmul = 23

-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 1

-- monster lootrating (how much faster you get items from monsters)
lootmul = 2

-- skill multiplier (another multiplier in data/vocations.xml)
skillmul = 15

-- manaspent multiplier  (another multiplier in data/vocations.xml)
manamul = 20

-- how many monsters spawn at a time in 1 spawn
spawnmul = 1

-- Price for each SQM when buying a house
houseprice = 125

-- level to buy a house
houselevel = 1

-- maximum death entries per player
maxdeathentries = 10

-- max message buffer (default = 4)
-- how fast you get muted
messagebuffer = 4

-- minimum action interval (default = 200)
minactioninterval = 200

-- protection for those under this level
protectionlimit = 50

-- critical damage and chance {chance, extra damage percent}
criticaldamage = {"0", "0"}

---------------------------------------------------------------------------------------
-------------------------- Skull System configuration -------------------------
---------------------------------------------------------------------------------------

-- time to lose a white skull (1 = 1 minute)
whitetime = 15

-- time to lose one frag (1 = 1 minute)
fragtime = 1*60

-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 6

-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 3

-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 24*1

--------------------------------------------------------------------------------------
------------------------------- GM access rights --------------------------------
--------------------------------------------------------------------------------------

-- access to walk into houses and open house doors
accesshouse = 3

-- access to login without waiting in the queue or when server is closed
accessenter = 1

-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3

-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1

-- access to move distant items from/to distant locations
accessremote = 3

-- access to see id and position of the item you are looking at
accesslook = 2

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#4 2008-04-21 13:22:40

LukiS

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Re: Config.lua w RinOTS 8.1

michal napisał:

-------- config.lua --------
-- Evolution 8.1 By Aciek.
-- Config file for OTServ --
----------------------------

-- data directory location
datadir = "data/"

-- map location
map = "data/world/Evolutions.otbm"

-- mapkind
-- options: OTBM for binary map, XML for OTX map
mapkind = "OTBM"

-- map store location (for XML only)
mapstore = "data/world/Evolutions-mapstore.xml"

-- house store location (for XML only)
housestore = "data/world/Evolutions-housestore.xml"

-- bans storage (for XML only)
banIdentifier = "data/bans.xml"

-- server name
servername = "Evolution - By Aciek"<<nazwa Servera

-- server location
location = "Polska"

-- server ip (the ip that server listens on)
ip = "193.138.241.136"<<twoje ip jeżeli nie wiesz jakie masz ip zobacz>http://www.whatismyip.com

-- server port (the port that server listens on)
port = "7171"<zostaw

-- server url
url = "www.iots.pl"<nie musi być mozesz postawić -

-- server owner name
ownername = "Aciek"<Imie posiadającego OTS

-- server owner email
owneremail = "acius2@o2.pl"< nie musowy adres

-- world type
-- options: pvp, no-pvp, pvp-enforced
worldtype = "no-pvp"<wybierz pvp.no-pvp,pvp-e(no-pvp niek sie nie moze zabić,pvp-skull,pvp e za zabicie dostajesz exp)

-- exhausted time in ms (1000 = 1 second)
exhausted = 1000<lepiej zostaw

-- exhausted time in ms for non-aggressive spells (1000 = 1 second)
exhaustedheal = 1000<lepiej zostaw

-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second)
exhaustedadd = 200<lepiej zostaw

-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
pzlocked = 60*1000<lepiej zostaw

-- house rent period
-- options: daily, weekly, monthly
houserentperiod = "weekly"<jeżeli ktos ma domek to ma płacic czynsz(dziennie.tygodniowo,miesiecznie)

-- motd (the message box that you sometimes get before you choose characters)
motd = "Witamy na Evolution 8.1 Stworzonym przez Acka."<Pokazuje sie jak wybierasz gracza)
motdnum = "1"

-- login message
loginmsg = "Witamy na Evolution 8.1 Stworzonym przez Acka."Pokazuje sie jak wchodzi do gry

-- how many logins attempts until ip is temporary disabled
-- set to 0 to disable
logintries = 0 ktos ma sie zalogowac na ta sama postac?

-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 60*1000<lepiej zostaw

-- how long the player need to wait until the ip is allowed again
logintimeout = 0<lepiej zostaw

-- allow clones (multiple logins of the same char)
-- options: 0 (no), 1 (yes)
allowclones = 1 czy ktos moze sie zalogowac na 1 char?lepiej zmien na 0

-- max number of players allowed
maxplayers = "20"ile ma byc max playerów

-- SQL type
-- options: mysql, sqlite
sql_type = "mysql"

--- MySQL part (ignore if you are using SQLite)
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db   = "otserv"

--- SQLite part (ignore if you are using MySQL)
sqlite_db = "db.s3db"

-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------

-- world name (shows in the character list)
worldname = "Evolution 8.1"nazwa otsa

-- time to save the server (default = 5)
autosave = 10  kiedy ma nastapic autosave?

-- do you want to enable cap system? (yes/no)
capsystem = "no"cap system?

-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15  kiedy ma kicknac gracza po ilu min?

-- how many summons player can have
maxsummons = 2 ile mozna zrobic summonów

-- maximum items in depot
maxdepotitems = 1000 ile items w dp?

-- learn spells (yes/no)
learnspells = "no" uczyc sie zaklec?

-- do you want everyone to have premium
freepremium = "no" zadarmo premium?

-- remove ammunation? (bolts/arrows)
removeammunation = "no" konczonce sie bolty?

-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "no" konczonce sie runy?

-- use item hotkeys? (yes/no)
itemhotkeys = "yes" uzywac hotkeyow?

-- shoot trough battle window on players? (yes/no)
battlewindowplayers = "yes"<lepiej zostaw

-- use account manager? (yes/no)
accountmanager = "yes"<lepiej zostaw

-- summon follows master everywhere
summonsfollow = "yes"<lepiej zostaw

-- allow outfit change
outfitchange = "yes"<lepiej zostaw

-- damage to players with the same feet
feetdamage = "yes"<lepiej zostaw

-- guild system type (SQL only)(ingame/online)
-- online guild system requires the latest Swelia AAC
guildsystem = "ingame"

-------------------------------------------------------------------------------------
----------------------------------- Multipliers -----------------------------------
-------------------------------------------------------------------------------------

-- experience multiplier (how much faster you got exp from monsters)
expmul = 23 exp otsa

-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 1 <lepiej zostaw

-- monster lootrating (how much faster you get items from monsters)
lootmul = 2 loot otsa

-- skill multiplier (another multiplier in data/vocations.xml)
skillmul = 15 skile otsa

-- manaspent multiplier  (another multiplier in data/vocations.xml)
manamul = 20 mana skil otsa

-- how many monsters spawn at a time in 1 spawn
spawnmul = 1 <lepiej zostaw

-- Price for each SQM when buying a house
houseprice = 125<lepiej zostaw

-- level to buy a house
houselevel = 1  jaki lv do kupna domku

-- maximum death entries per player
maxdeathentries = 10

-- max message buffer (default = 4)
-- how fast you get muted
messagebuffer = 4  <lepiej zostaw

-- minimum action interval (default = 200)
minactioninterval = 200<lepiej zostaw

-- protection for those under this level
protectionlimit = 50 protekt lv ponizej tego lv niek ci ne zatakuje

-- critical damage and chance {chance, extra damage percent}
criticaldamage = {"0", "0"}<lepiej zostaw

---------------------------------------------------------------------------------------
-------------------------- Skull System configuration -------------------------
---------------------------------------------------------------------------------------

-- time to lose a white skull (1 = 1 minute)
whitetime = 15<lepiej zostaw

-- time to lose one frag (1 = 1 minute)
fragtime = 1*60<lepiej zostaw

-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 6<lepiej zostaw

-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 3<lepiej zostaw

-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 24*1<lepiej zostaw

--------------------------------------------------------------------------------------
------------------------------- GM access rights --------------------------------
--------------------------------------------------------------------------------------

-- access to walk into houses and open house doors
accesshouse = 3<lepiej zostaw

-- access to login without waiting in the queue or when server is closed
accessenter = 1<lepiej zostaw

-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3<lepiej zostaw

-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1<lepiej zostaw

-- access to move distant items from/to distant locations
accessremote = 3<lepiej zostaw

-- access to see id and position of the item you are looking at
accesslook = 2<lepiej zostaw

Ok tu ci napisalem tego funkcje!! Tylko Tego nie kopjuj bo bedziesz mial błedy!!

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#5 2008-04-21 13:49:56

michal

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Zarejestrowany: 2008-04-21
Posty: 7

Re: Config.lua w RinOTS 8.1

Ok Dziekuje Bardzo.

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#6 2008-04-21 13:52:28

michal

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Zarejestrowany: 2008-04-21
Posty: 7

Re: Config.lua w RinOTS 8.1

Mam Jeszcze Jedno Male Pytanko Jak Zrobic Swojego GODa Na Swoim Ots

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#7 2008-04-22 12:30:35

LukiS

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Re: Config.lua w RinOTS 8.1

Musisz wejść do:data\accounts.xml i muszisz tu stworzyć plik xml. o nazwie:111111.xml <<to będą twoje pasy(te dolne )
Potem wklejasz to tam:

Kod:

<?xml version="1.0"?>
<account pass="tibia[color=red]tutaj napisz swoje pasy![/color]" type="1" premDays="90">
<characters>
	<character name="God"/>
</characters>
</account>

następnie tworzysz pilk w data\players o nazwie:God.xml
i wklejasz to:

Kod:

<?xml version="1.0"?>
<player name="God" account="111111" sex="1" lookdir="2" exp="10" voc="1" level="1" access="5" cap="0" maglevel="0" lastlogin="1208761769" premticks="0" promoted="0" banned="0"><spawn x="164" y="56" z="4"/><temple x="160" y="54" z="7"/><skull type="0" kills="0" ticks="0" absolve="0"/><health now="1150" max="1150" food="237000"/><mana now="4870" max="4870" spent="0"/><look type="133" head="0" body="0" legs="94" feet="94"/><skills><skill skillid="0" level="10" tries="0"/><skill skillid="1" level="14" tries="35"/><skill skillid="2" level="10" tries="0"/><skill skillid="3" level="10" tries="0"/><skill skillid="4" level="16" tries="220"/><skill skillid="5" level="10" tries="0"/><skill skillid="6" level="10" tries="0"/></skills><spells/><deaths/><inventory><slot slotid="1"><item id="2462"/></slot><slot slotid="3"><item id="2002"><inside><item id="2275" count="100"/><item id="2275" count="100"/><item id="2275" count="100"/><item id="2152" count="99"/><item id="2148" count="50"/><item id="2152" count="29"/><item id="2525"/><item id="2198" charges="50"/><item id="2275" count="1"/><item id="2508"/><item id="2453"/><item id="2160" count="99"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/><item id="2160" count="100"/></inside></item></slot><slot slotid="4"><item id="2494"/></slot><slot slotid="6"><item id="2455"/></slot><slot slotid="7"><item id="2647"/></slot><slot slotid="10"><item id="2352"/></slot></inventory><depots><depot depotid="1"><item id="2590"><inside><item id="2594"/></inside></item></depot></depots><storage><data key="4" value="1"/><data key="2198" value="1"/><data key="2275" value="1"/><data key="2508" value="1"/><data key="2672" value="1"/><data key="5010" value="1"/></storage></player>

I tyle :d

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#8 2008-04-22 13:03:36

michal

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Zarejestrowany: 2008-04-21
Posty: 7

Re: Config.lua w RinOTS 8.1

Dzieki za pomoc

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#9 2008-04-23 19:12:21

LukiS

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Re: Config.lua w RinOTS 8.1

Skoro pomogłem..
Zamykam

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